Introduction to FLASH

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  Introduction to FLASH is a semester course in animation graphics.  FLASH is a vector graphics
program used extensively in web design and to create animations limited by small file space. 
Students will learn to create, import, manipulate, edit, and publish a variety of FLASH animations
in a graphics environment.

Course Outline

    ·    Learning the basics
     o   Looking at the Flash workspace
     o   Working with panels
     o   Using the timeline and frames
     o   Understanding layers
     o   Setting your preferences

·    Creating graphics
     o   Using the Tools panel
     o   Creating graphics and drawing tools
          (using guides, grids, coordinates, and snapping)
     o   Creating a new graphic
     o   Creating and using masks
     o   Adding strokes
     o   Using the Library
     o   Importing and optimizing bitmaps
     o   Importing vector drawings
     o   Using fills and gradients
     o   Manipulating

·
    Using text
     o   Using the Text tool
     o   Adding text to a document
     o   Using embedded fonts
     o   Looking at font properties
     o   Adding a timeline effect to a text field
     o   spell check your document
     o   Using text-based components
     o   Understanding dynamic text fields

·    Creating and editing symbols
     o   Understanding symbols
     o   Revisiting graphic symbols
     o   Creating buttons
     o   Placing buttons on the stage
     o   Creating text buttons
     o   Creating an invisible button
     o   Creating and using movie clips
     o   Creating the menu
     o   Creating movie clip buttons
     o   Duplicating symbols and adding symbols
          to the stage

·    Creating animation
     o   Understanding animation
     o   Setting up motion tween animation
     o   Adding the motion tweens
     o   Animating alpha levels and size
     o   Animating the movie clip button
     o   Creating a shape tween
     o   Creating frame-by-frame animations
     o   Animating along a path
     o   Using timeline effects for animation

·    Adding basic interactivity
     o   Making Flash documents interactive
     o   Introduction behaviors
     o   Using a behavior to load a JPEG
     o   Using behaviors to open a Web page
     o   Viewing the behaviors code
     o   Implementing basic server interaction
          using a component

 ·    Introduction ActionScript 2.0
     o   Using actions to control the timeline
     o   Creating a home button
     o   Removing the hand cursor
     o   Making the movie clip button work
     o   Using the Script Navigator and pins

·    Adding sound and video
               o   Using sound and video
               o   Delivering media online
               o   Adding sound to a button
               o   Importing sound into a document
               o   Adding a customizing sound
               o   Importing video into Flash
               o   Exporting FLV video
               o   Using screens
               o   Introducing screens in Flash
               o   Starting a new screen presentation
               o   Adding sound and video to the
                    presentation
               o   Controlling the sound
               o   Screens and navigation
               o   Adding transitions and a mask
               o   Creating the tour in Flash 8
               o   Loading the tour into the bookstore

          ·    Creating forms using components
               o   Introducing forms and data
               o   Introducing Flash components
               o   Building the feedback form
               o   Using the button component
               o   Building a questionnaire using Flash
               o   Using the Focus Manager

          ·    Incorporating dynamic data
               o   Introducing dynamic data
               o   Defining and calling a Web service
                    in Flash 8 Professional
               o   Building a feedback form
               o   Building a questionnaire form
               o   Building a book search results
                    interface

          ·    ActionScript basics
               o  Differences between ActionScript
                    1.0 and 2.0
               o   Using strict typing and code hints
               o   Learning about classes, methods,
                    and properties
               o   Using functions and conditional
                    statements
               o   Understanding scope and LoadVars
               o   Creating a reviews page
               o   Using events, handlers, and listeners
               o   Adding a Cascading Style Sheet
                    formatting to the reviews page
               o   Creating catalog pages and building
                    the main catalog
               o   Creating a news page
               o   Building the home page to tie the
                    site together
               o   Creating animated menus
               o   Controlling buttons in animated menus 

          ·    Optimizing Flash content
               o   Organizing applications and using
                    good practices
               o   Loading in new content
               o   Adding the ProgressBar component
               o   Loading the tech bookstore
               o   Testing and debugging the tech
                    bookstore

          ·    Publishing Flash documents
               o   Publishing SWF files
               o   Detecting the Flash player
               o   Embedding a SWF in an HTML page
               o   Uploading the tech bookstore to
                    the Web