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Wed 9 SEP:
Key Concept(s) Today: Acceleration & Graphs
Journal:
Examples: 1. If you travel 10m/s due east for 20 s, what is your: a) Speed b) Displacement c) Velocity
2. If you travel 10m/s due east for 20 s, then you travel 20m/s for 20s due south, what is your: a) Speed b) Displacement c) Velocity
3. If you travel 10m/s due east for 20 s, then you travel 20m/s for 20s due south, then you travel 10m/s due west for 20s, what is your: a) Speed b) Displacement c) Velocity
1. a) Speed (Dist/time) = 200m/20s = 10m b) Displacement 200m due east or 00 c) Velocity = (Disp/time & Dir) = 200m/20s = 10m @00
2. a) Speed (Dist/time) = 200m/20s = 10m b) Displacement 200m due east or 00 c) Velocity = (Disp/time & Dir) = 200m/20s = 10m @00 3.
a) Speed (Dist/time) = 200m/20s = 10m b) Displacement 200m due east or 00 c) Velocity = (Disp/time & Dir) = 200m/20s = 10m @00
DEMO:
1. Draw a free Body Diagram of this ball on an incline plane.
2. Draw graphs (Pos vs Time, Vel vs Time, & Acceleration vs Time) for a ball rolling down an incline plane
x
t
v
t
a
t
Graphs:
Describing Motion with Position vs. Time GraphsThe Meaning of Shape for a p-t GraphThe specific features of the motion of objects are demonstrated by the shape and the slope of the lines on a position vs. time graph. To begin, consider a car moving with a constant, rightward (+) velocity of 10 m/s. ![]()
Now consider a car moving with a changing, rightward (+) velocity (car that is moving rightward and speeding up or accelerating).
The resulting graph would look like the graph at the right. Note that a motion with changing, positive velocity results in a line of changing and positive slope. The Principle of Slope for a p–t Graph reveals useful information about the velocity of the object.
If the velocity is constant, then the slope is constant. If the velocity is non-constant (i.e., an acceleration +/-) then the slope is a curve. Example
The Velocity- Time (V-T) Graph
Questions: 1. Does speed have a direction? 2. Does velocity have a direction? 3. What three things can one do to change velocity? 4. Does acceleration have a direction? 5. If acceleration is “0” is it moving? 6. If velocity is “0” is it moving? 7. If velocity is “0” can it be accelerating? 8. Fill in table below
1. +40 m/s/s. (The line rises +40 m/s for every 1 second of run) 2. +20 m/s/s. The line rises +60 m/s for 3 seconds of run. The rise/run ratio is +20 m/s/s. 3. -20 m/s/s. The line rises -160 m/s for 8 seconds of run. The rise/run ratio is -20 m/s/s. 4. 20m 5. 250m 6. (20 + 250 + 90 + 120 ) = 480m 7. -250m 8. 230m
Formulas:
· Speed = dist/time
· VelAvg = Vf + Vi /2
· Vel = Dx (or displacement) /time
· Acc = Vf – Vi /time or DV /time
Motion equations: · Vf = Vi + (a)(t)
· Vf 2 - Vi2 = 2(a)(Dx)
· Position (x) = Vi (t) + 1/2(a)(t2)
Graphs:
Applet: Show how vectors are added #1 Show components of vectors #2
Vector Activity:
The head-to-tail method involves drawing a vector to scale on a sheet of paper beginning at a designated starting position. Where the head of this first vector ends, the tail of the second vector begins (thus, head-to-tail method). The process is repeated for all vectors which are being added. Once all the vectors have been added head-to-tail, the resultant is then drawn from the tail of the first vector to the head of the last vector; i.e., from start to finish. Once the resultant is drawn, its length can be measured and converted to real units using the given scale. The direction of the resultant can be determined by using a
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